Pikmin Chain
From SmashWiki, the Super Smash Bros. wiki
Pikmin Chain is Olimar's Up Special Move. Captain Olimar creates a chain of Pikmin and uses it to latch onto a ledge. It functions as a Tether Recovery. The distance recovered is dependent on how many Pikmin Olimar has, and can either have an extremely long range or be completely useless. It has a little vertical rise, can be used to pseudo-spike edgehogs. It does not reorder your Pikmin. When used on the ground, Olimar shoots the Pikmin chain diagonally up like in midair, giving small damage and knockback to whoever it hits. The effect of the chain on the opponent varies based on the next Pikmin in line; a yellow Pikmin as the next in line will cause electrical damage and minor knockback, a red Pikmin will cause fire damage and minor knockback, a white Pikmin will cause poison damage and minor knockback, and purple or blue Pikmin will cause more damage and still more knockback, respectively. Tapping down after the chain has fully stretched will recoil the tether quicker than letting it recoil naturally.
[edit] Origins
This attack doesn't come from the Pikmin universe. It was only one of Olimar's Special moves created just for Brawl.
| Pikmin & Olimar's Special Moves | |
|---|---|
| Standard Special Move: | Pikmin Pluck |
| Side Special Move1: | Pikmin Throw |
| Up Special Move: | Pikmin Chain |
| Down Special Move: | Pikmin Order |
| Final Smash2: | End of Day |
| 1: In Super Smash Bros. Melee and Super Smash Bros. Brawl only. 2: In Super Smash Bros. Brawl only. | |
