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Jumping

From SmashWiki, the Super Smash Bros. wiki

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For the CPU Mode, see Jump (CPU Mode).

Jumping is an action that moves a character from the ground into mid-air. It is performed by pressing up on the control stick, or the X or Y buttons. All characters feature a second aerial jump, which a character may use in mid-air at any time except during an attack, air-dodge, helplessness, or hit-stun, or after having already used a second jump.

[edit] Jump Height

Following is a ranking of the characters in Super Smash Bros. Melee based on how high they jump.

1. Falco
2. Luigi
3. Captain Falcon
4. DK
5. Marth
6. Sheik
7-8. Fox, Ice Climbers
9. Young Link
10-11. Samus, Yoshi
12-13. Ness, Pikachu
14. Link
15. Pichu
16. Roy
17-18. Bowser, Mewtwo
19-20. Peach, Zelda
21-22. Dr. Mario, Mario
23. Ganondorf
24. Mr. Game & Watch
25. Kirby
26. Jigglypuff

For more information about game physics, see fall speed, weight, and traction.

[edit] References

Mew2King's page of statistics

[edit] See Also

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