Beast Ganon
From SmashWiki, the Super Smash Bros. wiki
Beast Ganon is Ganondorf's Final Smash. Ganondorf turns into his beast/boar form from Twilight Princess, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage, and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Beast Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, but if he hits all three opponents at once, only one who is heavy will not be KO'd and will survive and continue to battle. Soon after transforming, Ganondorf returns to his normal form, and warps back to the spot he used it. The player can't self-destruct with this move, unless you were doomed to die before using it (i.e. If Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If the player uses this move, they should try to be at the boundary line of the screen. If you start in the middle, opponents can get behind the player, and they will not be hit.
[edit] Trophy Description
Ganondorf's Final Smash. When he grabs a Smash Ball, he transforms into a repulsive, evil beast. He'll vanish momentarily from the screen, then rampage from one side to the other in a straight, headlong rush. When he begins the move, any character before his eyes will flinch, so try to start the move near other characters.
[edit] Trivia
- Although Beast Ganon has the same glowing wound as in Twilight Princess, it has a purple tint around it rather than just being white.
- While Ganon has the glowing wound he had in Twilight Princess, Ganondorf does not.
- Beast Ganon resembles Ganon's original form, last used in Zelda: Link to the Past.
- If the player who is Ganondorf pauses while Beast Ganon is dashing across the screen, the camera automatically focuses where they were standing when they activated the Final Smash.
- If used on the edge of a stage with an opponent below you, it can be used as an effective spike and also causes an instant KO.
- If the player pauses just as Ganondorf returns from the attack, he will be in his default character model pose.
- Alternately, if you pause just as Ganondorf begins the attack(before he transforms) you'll be able to spot a very tiny Beast Ganon near his neck. If he's bending down, it'll be more noticeable, and inside his cape.
| Ganondorf's Special Moves | |
|---|---|
| Standard Special Move: | Warlock Punch |
| Side Special Move1: | Gerudo Dragon (SSBM), Flame Choke (SSBB) |
| Up Special Move: | Dark Dive |
| Down Special Move: | Wizard's Foot |
| Final Smash2: | Beast Ganon |
| 1: In Super Smash Bros. Melee and Super Smash Bros. Brawl only. 2: In Super Smash Bros. Brawl only. | |
| Final Smashes | |
|---|---|
|
Bowser - Giga Bowser | Captain Falcon - Blue Falcon | Diddy Kong - Rocketbarrel Barrage | Donkey Kong - Konga Beat | Falco - Landmaster | Fox - Landmaster | Ganondorf - Beast Ganon | Ice Climbers - Iceberg | Ike - Great Aether | Jigglypuff - Puff Up | King Dedede - Waddle Dee Army | Kirby - Cook Kirby | Link - Triforce Slash | Lucario - Aura Storm | Lucas - PK Starstorm | Luigi - Negative Zone | Mario - Mario Finale | Marth - Critical Hit | Meta Knight - Galaxia Darkness | Mr. Game & Watch - Octopus | Ness - PK Starstorm | Olimar - End of Day | Peach - Peach Blossom | Pikachu - Volt Tackle | Pit - Palutena's Army | Pokémon Trainer - Triple Finish | R.O.B. - Diffusion Beam | Samus - Zero Laser | Sheik - Light Arrow | Snake - Grenade Launcher | Sonic - Super Sonic | Toon Link - Triforce Slash | Wario - Wario-Man | Wolf - Landmaster | Yoshi - Super Dragon | Zelda - Light Arrow | Zero Suit Samus - Power Suit Samus
| |
